About

Want to know where I worked so far?

Current

Fruitz

Fruitz

Head of Product

Fruitz's vision is to make you meet people that are looking for the same kind of relationship as you do. My role, as the Head of Product, is to ensure an alignment between the company's product strategy and the overall business strategy.

2021

GitBook

GitBook

Senior Product Engineer (2.5 years)

GitBook is a documentation platform and a tool to centralize your teams' knowledge for advanced collaboration.

My responsibilities were to improve our users' lives by working on all aspects of the product whether it is with our designers, customers, or the sales teams. As a senior product engineer I was expected to be proficient with the entire code base, infrastructures, and processes, to ensure full understanding of the product life-cycle. I also participated in the growth of the team by improving work processes and hiring engineers. One of the key roles I was given was to implement the real-time collaborative editing features. This pushed me out of my boundaries to ensure that a one-man team could deliver a fully collaborative rich text editor to more than a million users and thousands of paying customers. This required intense focus and planning sessions throughout several months to achieve a high level of quality and reliability. This key piece of technology asset also had to be meticulously documented throughout its creation as it was then later used to apply for a government grant, that we obtained. During my time in the company, we grew from a little under 1M ARR to over 6M with only 4 engineers.

2019

Wuha

Wuha

Full Stack Developer (2 years)

Wuha is a search assistant that connects to all your sources of information to facilitate your work. It integrates seamlessly into your daily workflow and is there when you need it the most.

As a full-stack developer at Wuha, I worked on creating the best product experience based on the founders' vision, the users' feedback and the metrics. My objectives were to build up a team, create processes, and to design, implement and release the first version of the application. After a few months of intense work, and the application being publicly available, we quickly experienced growth and were able to welcome our first paying customers in a matter of weeks. As months went by, the team grew, the number of customers kept increasing, and my responsibilities and impact on the product got stronger. These successes led the first major fundraising round for the company.

2017

Flashgap

Flashgap

Founder - Android Developer (3 years)

I started Flashgap in 2014 with 3 other friends to build a social photo sharing app. The app was about creating shared albums with friends, taking pictures that would disappear instantly, only to be revealed the next day at 12:00PM for everyone.

We gained a lot of traction from the beginning by creating meaningful partnerships with student unions in France, UK and in the USA, and communicating on the right channels. We raised around 2 million euros to expand our audience more deeply in the US and in the UK and grew to 500 000 registered users and millions of shared photos and videos.

This first experience as a founder gave me invaluable keys to understand what is important during the creation of a product and the value of a well-structured user feedback (by regukarly inviting users to our company for UX tests sessions and recordings).

2014